8.2 Transitions
The change from one state to another is called transition. There are six transitions for the StoryboardElement lifecycle.
startElementLifecycle and stopElementLifecycle are implementation-specific and represent the creation (startElementLifecycle) and the cleanup (stopElementLifecycle) of a StoryboardElement. All other states may be monitored with StoryboardElementStateCondition.
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startTransition: The transition into
runningState. Either fromstandbyState, when waiting for a start trigger, or from initState, when aStoryboardElemententersrunningStateinstantly because its parent entersrunningState. -
endTransition: The transition out ofrunningState. It symbolizes thatrunningStatehas ended regularly without being stopped. -
stopTransition: The transition out ofrunningStateor out ofstandbyState. It signals that the execution of theStoryboardElementelement was stopped, for example by overriding or an issued stop trigger. -
skipTransition: This transition is specific to
Event. skipTransition is used when anEventcannot be started due to its priorityskip. See Section 8.4.2, "Execution of an event".