8.1 States
The lifecycle of a StoryboardElement instance includes five states.
initState and endState are implementation-specific and represent the creation (initState) and the cleanup (endState) of a StoryboardElement. All other states may be monitored with a StoryboardElementStateCondition.
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standbyState: During thestandbyState, aStoryboardElementwaits for a start trigger. Only elements that define a start trigger or inherit a start trigger define astandbyState. -
runningState: Represents the ongoing, unfinished execution of theStoryboardElement. -
completeState: With transition intocompleteState, aStoryboardElementhas reached its goal or was stopped.